V0.2.5
Add is_hittable variable to define non hittable Characters for future quest characters
Add Close button on some guis
Add ZQSD and WASD PRESET for controls
Add Save/load Confirmation Menu when using F2 OR F3
Add Fall Damage
Add Timers to Spells to avoid spell spamming
Add visible flag for BackgroundClass
Rewrite Skill Logic
Remake Teleporter System and Objects
Fix spawner variable saving for Chr(Fix custom entities spawners does not work after game reload)
Fix Skills saving and loading
Fix quest saving issue
Fix Once the demo is completed, it is impossible to exit the dungeon
Fix some french translations for settings
Fix a mistake with Press (ActionKey) to get out of water
Fix command menu showing and hiding logic
Fix all entity make a spell anim if the player throwing a spell
Fix move interval while in water
Fix some bugs with fireball throwing
Fix AI being dumbed issues
Many Fixes for Animations
Old Save Are Incompatible
Reset die_timer to 0 if a quest item is found in the storage
Avoid dupplication during damageTexts addition (Attack Damage Texts)
Make Player Cannot move if he reach max inventory weight
Disable the possibility to save if the player is dead
Disable the possibility to jump if player crouching
Disabling spells throwing if charater/player falling
Simplify clearing variables when exiting game to avoid persistant variables between reload
Avoid unecessary entityPos calculation in Teleporter Class
Made cannot consumme potions if max_health = health by example
Make can't close the Game Over gui manually
Make music volume to 0.25 instead of 1.0 by default
Update CatzEngine (Provide a peformace boost + avoid drawing objects and particles that are not on the screen)
Update IA intelligence to alert another IAs and improve its logic
Made NewGameMenu More Beatiful
Adjust range of the mouse speed setting
Use getParam instead of findParam to compact the code
Compacting Code (mean reducing unecessary void lines)
Not Enable Spell throwing if Flying
Optimize moveTo method from Chr
Nerf fireball hit radius
Remove an unecessary call in update method from TeleporterParticle
Get CatzWorld
CatzWorld
Just a 3D Rpg Game (IN DEVLOPMENT)
Status | Prototype |
Author | IamACatFRDev |
Genre | Role Playing, Adventure |
Tags | 3D, Open World, Solo RPG |
More posts
- V0.2.6Aug 04, 2024
- V0.2.4HOTFIX3Jul 26, 2024
- V0.2.4HOTFIX2Jul 26, 2024
- V0.2.4HOTFIXJul 26, 2024
- V0.2.4Jul 25, 2024
- V0.2.3Jul 23, 2024
- V0.2.2Jul 21, 2024
- V0.2.1.1Jul 17, 2024
- V0.2.1Jul 15, 2024
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