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Devlog
V0.1.7HOTFIX
July 06, 2024
by
IamACatFRDev
1
Add controls keybind settings and add options to disabling it , Mesh/Col lision debugging Disable correctly Save/load function in DevWorld Start Working on a endurance System Writed a game profiler (o...
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V0.1.6
July 06, 2024
by
IamACatFRDev
deduplicate Obj creation in updateActions Slightly less overhead in AI Class Slightly better IA System Fix LOad Save Menu GUI HIDE/SHOW ISSUES Added Basic Spell/Swim Animations Dedupplicate draw spell...
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V0.1.5
July 05, 2024
by
IamACatFRDev
Update devworld Start working on a EntitySpawner system Fix bugs caused by storage/inventory F ix cannot load save game Fix when putting an item from storage into the inventory and reloading a save, t...
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V0.1.4
July 04, 2024
by
IamACatFRDev
Made Mount/Dismount and Action key the same Fix tooltips bug from Storage that not disapear when hiding the Storage Gui Add view range Settings Fixed inCombat Mode issues with GameModes Simplify condi...
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V0.1.3
July 03, 2024
by
IamACatFRDev
Update UI to know how many mana/health we have Added Trivial Gamemode Should reduce PhysHit object creation overhead Remove an unecessary loop in attackHand Added an options to disable/enable Spam Att...
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V0.1.2HOTFIX
July 03, 2024
by
IamACatFRDev
Finally fixed Horse disappear/change to inentended position when reloading a save...
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V0.1.2
July 03, 2024
by
IamACatFRDev
#bugfix, #enhancement, #rewrite
**enhancements** Enable Screenshot Feature in main menu Made Canot save in combats completly rewritten Quest Handling (now can handle multiple quests ingame) Start rewriting Chr Class **bug fixe** Fix...
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